Fuzzy Logic Labs
Welcome to Fuzzy Logic Labs! I craft performant and easy-to-use assets designed to streamline your workflow. My goal is to handle the complex logic so you can focus on building great games.
Publisher Tools Catalog
Tensio: Advanced Rope Physics
High-performance, physically accurate rope and chain simulation for Unity. Powered by the Jobs System and Burst Compiler, Tensio delivers stable XPBD physics and procedural rendering.
Key Features:
- Advanced XPBD Physics: Smooth motion interpolation, isometric bending resistance, fictitious mass scaling to prevent unnatural stretch under heavy loads, and realistic two-way Rigidbody coupling.
- Workflow & Editor Tools: Smart debris cleanup for severed ropes, native Unity Splines integration, 1-click static mesh baking for environment dressing, and jitter-free zero-pop initialization.
- Runtime Control & API: Real-time dynamic slicing, explosive force application, interactive winching/length adjustment, and dynamic weight attachment.
- Procedural Rendering & Collisions: Stress-reactive braided geometry, dynamic rope thinning and color shifts, aerodynamic wind handling, and reliable self/inter-rope collision support.
- Dynamic 3D Spatial Audio: Tension-modulated creaks and snaps paired with 3D audio sources that slide along cables to track the player's listener in real time.
FuzzyIDE: Integrated Code & Terminal Environment
A premium C# editor for Unity 6. Edit scripts, track live variables, run tools in the built-in CLI terminal, and navigate 10k+ line files with zero lag using our UI Toolkit Virtualization Engine.
Key Features:
- Zero Context Switching: Read, analyze, and edit your C# scripts seamlessly as a dockable window inside Unity. Keep your eyes on the scene and your code at the same time.
- Live State Tracker (Visual Debugging): Say goodbye to console spam. Watch variable values change in real-time at 60FPS. FuzzyIDE injects tracking logic directly into the AST, displaying live values in a clean UI panel and right next to your code lines, all without massive GC allocations.
- Blazing Fast Virtualization: Opening a 10,000-line State Machine? No problem. Our custom UI Toolkit virtualization engine only renders what's visible on your screen. Enjoy buttery-smooth scrolling with zero lag or memory spikes.
- Integrated CLI Terminal: Execute command-line tools and background processes directly inside Unity. Our embedded terminal ensures you never have to open an external command prompt, keeping your workflow centralized.
- Integrated Minimap & Navigation: Navigate massive scripts instantly with an IDE-standard minimap. Jump exactly to where you need to be with a single click.
- Safe & Non-Destructive: Under the hood, FuzzyIDE uses C# Roslyn to ensure code injections (like the Live Watchers) are structurally safe. Removing a tracker safely rewrites the syntax tree, leaving your original code completely intact and beautifully formatted.
FuzzySave: Visual & Zero-Code Persistence
Zero-code, visual save system powered by Source Generators. Drag, drop, and persist your entire game state, scene transforms, and events without writing a single line of code.
Key Features:
- Visual Save Studio: Intuitive hierarchy dashboard to visually map variables and scenes into logical Save Groups without manual boilerplate.
- Compile-Time Performance: Powered by C# source generators (Zero Reflection), ensuring maximum frame rates and zero garbage collection (GC) allocations.
- Event-Driven & Spatial Persistence: Auto-save via drag-and-drop Unity/C# events, with built-in GUID tracking for static objects and dynamically spawned prefabs.
- Production-Grade Security & Reliability: Crash-safe atomic writes, AES-256 encryption, HMAC checksum validation, automatic backups, and asynchronous background I/O.
- Editor Tooling & Broad Support: Includes no-code trigger/UI components, live Play Mode variable inspection/debugging, and out-of-the-box support for primitives, Unity structs, collections, ScriptableObjects, and asset references.
FuzzyTypo: Central Typography & Text Style Manager for TextMeshPro
Manage your TextMeshPro objects with a centralized design system. Automate your UI workflow completely with style definition, live synchronization, theme engine, and auto-integration.
Key Features:
- Centralized Style Presets: Define unlimited text presets (Fonts, Sizes, Colors, Spacing, Alignment) via ScriptableObjects managed through a single UI Toolkit dashboard.
- High Performance & Zero GC: Operates with zero Update overhead, featuring a 'Bake & Strip' mode that burns styles directly into assets and removes runtime script references for build optimization.
- Automated Migration & Localization Tools: Smart auto-migrator scans and maps existing TMP objects into your design system, while the Missing Glyph Analyzer prevents missing-character square boxes across font atlases.
- Runtime Theme Engine: Seamlessly toggle between Light, Dark, or custom accessibility themes with a single line of C# code.
- Workflow & Prefab Safety: Offers live multi-scene synchronization, granular property overrides, batch TMP material swaps, and native support for nested prefabs and variants.
Currently under review & release preparation