Fatih Baykal // Game & Tool Developer
Software engineer dedicated to building gameplay systems, custom Unity editor tools. Focused on optimizing developer workflows, crafting robust architectures, and delivering reliable tools for creators.
Showreel & Gameplay Highlights
Try on Itch.io
You can find the games in the video and my other games on itch.io.
Unity Tools
Tensio: Advanced Rope Physics
High-performance, physically accurate rope and chain simulation for Unity. Powered by the Jobs System and Burst Compiler, Tensio delivers stable XPBD physics and procedural rendering.
FuzzyIDE: Integrated Code & Terminal Environment
A premium C# editor for Unity 6. Edit scripts, track live variables, run tools in the built-in CLI terminal, and navigate 10k+ line files with zero lag using our UI Toolkit Virtualization Engine.
FuzzySave: Visual & Zero-Code Persistence
Zero-code, visual save system powered by Source Generators. Drag, drop, and persist your entire game state, scene transforms, and events without writing a single line of code.
FuzzyTypo: Central Typography & Text Style Manager for TextMeshPro
Manage your TextMeshPro objects with a centralized design system. Automate your UI workflow completely with style definition, live synchronization, theme engine, and auto-integration.
Under review & preparation